local L = LibStub("AceLocale-3.0"):NewLocale("nibMicroMenu", "enUS", true)

if L then

-- Anchor Points
L["Bottom Right"] = "Bottom Right"
L["Bottom"] = "Bottom"
L["Bottom Left"] = "Bottom Left"
L["Right"] = "Right"
L["Center"] = "Center"
L["Left"] = "Left"
L["Top Right"] = "Top Right"
L["Top"] = "Top"
L["Top Left"] = "Top Left"

-- Strata
L["Background"] = "Background"
L["Low"] = "Low"
L["Medium"] = "Medium"
L["High"] = "High"
L["Dialog"] = "Dialog"

-- Orientation
L["Horizontal"] = "Horizontal"
L["Vertical"] = "Vertical"

-- Font Outline
L["None"] = "None"
L["Outline"] = "Outline"
L["Thick Outline"] = "Thick Outline"

-- Button Names
L["Character"] = "Character"
L["Spell Book"] = "Spell Book"
L["Talents"] = "Talents"
L["Achievements"] = "Achievements"
L["Quest"] = "Quest Log"
L["Social"] = "Social"
L["Guild"] = "Guild"
L["PvP"] = "PvP"
L["LFD"] = "LFD/LFM"
L["Help"] = "Help Request"

-- Options
L["Enabled"] = "Enabled"
L["Disabled"] = "Disabled"
-- Position
L["Size"] = "Size"
L["Position"] = "Position"
L["Parent"] = "Parent"
L["Strata"] = "Strata"
L["Level"] = "Level"
L["Offset"] = "Offset"
L["X"] = "X"
L["Y"] = "Y"
L["Anchors"] = "Anchors"
L["Anchor To"] = "Anchor To"
L["Anchor From"] = "Anchor From"
L["Automatic"] = "Automatic"
L["Manual"] = "Manual"
L["Alignment"] = "Alignment"
L["Orientation"] = "Orientation"
L["Reversed"] = "Reversed"
L["Micro Adjustments"] = "Micro Adjustments"
L["Global"] = "Global"
L["Button Width (+/-)"] = "Button Width (+/-)"
L["Button Height (+/-)"] = "Button Height (+/-)"
L["Individual Buttons"] = "Individual Buttons"
-- Texts
L["Buttons"] = "Buttons"
L["Texts"] = "Texts"
L["Font"] = "Font"
L["Name"] = "Name"
L["Text X Offset"] = "Text X Offset"
L["Text Y Offset"] = "Text Y Offset"
L["Style"] = "Style"
L["Styles"] = "Styles"
L["Normal"] = "Normal"
L["Highlight"] = "Highlight"
L["Color"] = "Color"
L["Text Color"] = "Text Color"
L["Class Color"] = "Class Color"
L["Use Class Color"] = "Use Class Color"
L["Shade"] = "Shade"
L["Font Style"] = "Font Style"
L["Shadow"] = "Shadow"
L["Outline"] = "Outline"
-- Tooltip
L["Tooltip"] = "Tooltip"
L["Show Tooltip"] = "Show Tooltip"
-- Combat Fader
L["Combat Fader"] = "Combat Fader"
L["Opacity"] = "Opacity"
L["100MouseOverDesc"] = "100% on mouse over"
L["In-combat"] = "In-combat"
L["Hurt"] = "Hurt"
L["Target-selected"] = "Target-selected"
L["Out-of-combat"] = "Out-of-combat"

end